This paper analyzes the history and structure of a multimedia website named ign.com. The paper looks at the appropriateness of the name of the website, the time of loading of the site and the ease of site navigation. The paper also discusses the actual content of the site. Finally, the paper examines whether or not this web site is useful for general Internet users.
From the Paper:
"IGN stands for Imagine Games Network. That is to say this website began as an exclusive games publication in 1996 - specifically the Nintendo 64 at the time - and evolved slowly over the years by diversifying its range as a dedicated website to all videogame mediums (ranging from Playstation, Gameboy, N-gage, Gamecube and Xbox) before recruiting more journalists to expand into other territories such as music, DVDs, cinema and cars. The website name itself is designed to be as easy to read and understand as possible. The main hub of the site is of course, IGN.COM and one can expand to all directions of the website from there. However, if a user becomes accustomed to the site's URLs, he or she can simply type exactly where they want to go by including the topic name in front of the main address. For example, if a user was interested in looking up information on his Playstation 2, he simply types the URL ps2.ign.com. Every other page works in exactly the same way. Furthermore, if a user wanted to bypass the excess information and was just interested in the publication's reviews of the games, then he can simply add a slash and the word 'reviews' to the end of the URL. Features, previews and all other such topics can be substituted and work in the same way. Taking all this into account, it can be said that the titles and names for this website are designed in a way to be easily accessible by all people as it is kept simple and doesn't find itself catering only to the 'net savvy' demographic."
Sample of Sources Used:
Patrick J. Lynch and Sarah Horton, "Web Style Guide: Basic Deishn Principles for Creating Web Sites, Second Edition", Yale University Press, London, 2002.
Schneider, peer {Head Editor}. (21/08/04), "IGN.COM", (Imagine Games Network), Available @ http://www.ign.com, (21/08/04).
Ross Harley, "New Media technologies", Southwood Press, Australia, 1993.