Examines the need to improve the quality and life of cellular phone batteries.
Essay # 25646 |
1,230 words (
approx. 4.9 pages ) |
5 sources |
APA | 2002
|
$ 29.95
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Abstract
All cell phone services promise better rates and better services to their customers but only technological advances can truly provide a longer lasting battery life for cell phone users. The paper shows that the overall goal of the cellular phone industry and its users is to improve the quality and length of service of cell phones, without requiring the phones to be charged as often as they must be at present, on as consistent a basis as before. Consumers want this to be accomplished at the lowest price possible and companies wish to provide a competitive price. The paper shows that the cellular phone battery market, given the changing nature of the technology and its relatively new status on the market represents a highly competitive and volatile industry. However, new advances in cell phone technology could give potential innovators a lock on the market. The paper examines two existing cellular phone batteries - Nickel Cadmium and Lithium Ion.
From the Paper
"Users of cellular phones are currently faced with a dilemma of quality versus expense. The solution for the industry would be to provide an inexpensive form of technology that allows users to top up on their charge as often as users want. However, at present this is easier envisioned than accomplished with current technology. In a November 2, 2002 article in the trade journal Battery News, Tyco Electronics Power Systems Inc., a supplier of telecommunications power equipment, and Valence Technology Inc., a developer and manufacturer of Saphion technology and Li-on polymer rechargeable batteries, are said to be collaborating "to evaluate and develop Valence's Saphion Li-on technology" in the hopes of creating inexpensive Li-on batteries. A cellular battery that is inexpensive, does not suffer from voltage depression, and can be recharged on the convenience of the user, and poses no environmental hazards may be in the works. Should this be developed, the competition amongst cellular phone services would escalate, unless only one type of phone or service secures a patent over these potentially inexpensive Li-on batteries."
Tags:voltage, depression, Saphion, technology
How managers and organisations have dealt with change in regards to technological advancements in communication.
Essay # 45249 |
2,563 words (
approx. 10.3 pages ) |
17 sources |
MLA | 2002
|
$ 59.95
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Abstract
As technology rapidly evolves managers and organisations must keep up with these advancements in order to operate as effectively and efficently as possible. This paper examines the developments enabled by technological advancements and sees them encompass the increasing capacity to communicate via the internet, through web pages, electronic mail (e-mail), web pages and intranet. It discusses video conferencing and further developments to mobile phones and hand held devices which are also at the cutting edge of communication technology.
From the Paper
"Communication is one facet that has really accelerated its evolution process, leaving managers and organisations trying to catch up to the technological advancements, which if used effectively can be capitalised upon. Communication may be simple defined as the transferring and understanding of meaning . Historically, the most efficient way a manager could communicate to their desired target included face to face meetings, written correspondence, telephonic conversations and to an extent facsimile . As the corporate world enters the high paced technological era managers and organisations will be forced to engage contemporary mechanisms of communication in order to stay competitive, or to gain a competitive advantage. Developments enabled by technological advancements encompass the increasing capacity to communicate via the internet, through web pages, electronic mail (e-mail), web pages and intranet. Video conferencing and further developments to mobile phones and hand held devices are also at the cutting edge of communication technology. As technology tightens it s stranglehold around communication managers must become more receptive to change and ready their organisation for these various mediums of information exchange as they offer cheaper, faster and more accurate methods of communication that have the potential to expand the company s productivity."
Tags:business, conferencing, internet, intranet, mail, technolgy, video, wap
A look at the impact of information technology on the life of the American worker.
Essay # 25596 |
2,398 words (
approx. 9.6 pages ) |
5 sources |
MLA | 2002
|
$ 49.95
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Abstract
This paper examines how information technology has affected domestic lives and also the professional lives of innumerable workers that constitute a major part of the American society and play a cardinal role in the American economy. It evaluates how it has caused a reduction in repetitive work and tedious procedures, an increase in skill level, possibly higher job satisfaction and an increase in the variety of tasks and greater flexibility. It analyzes related health, safety and perceptional issues and provides an industry wise analysis of its impact.
From the Paper
"For all of us, society is where we live in and according to the norms and regulations of this society, the world transmutes into a place where we learn to get along with others and accept the people around us for what they are and in turn become what we potentially are. However, society does not accept individuals who are not worthy of earning a decent livelihood without any disabilities. Therefore, work, be it manual or automatic, plays a vital role in determining our success as an individual as well as our social status. Thus, entering or joining a workplace is like forming a part of a group thereby receiving all that comes with accepting the norms of it."
Tags:industry, health, job, satisfaction
An examination of the link between Descartes philosophy and the modern computer.
Essay # 45183 |
1,674 words (
approx. 6.7 pages ) |
4 sources |
MLA | 2002
|
$ 39.95
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Abstract
Tracing back through the history of thought this essay looks at Descartes conception of the mind and follows the logic of his argument in relation to the modern digital computer and the work of Turing and Searle.
From the Paper
"The mind and the processes of thought are complicated and problematic in discussion. Throughout the history of thought these ideas and their meanings have been debated. I'll be discussing the way, in particular, three philosophers have encountered and dealt with this problem. Starting with an overview of Descartes view on the issue of the mind and the machine, and following with the decimation of his ideas. I'll then go on to explain the ideas of Turing and Searle in relation to their ideas of mind and thought in the modern age. I will also explain why the mind is something that cannot be duplicated by a computer programme and that at best the biological processes of thought and the mind can only be simulated and not duplicated by a modern digital computer."
Tags:digital, reasoning, searle, turing
This paper discusses computer gaming technology, the use of gaming "engines" to provide an experience of entertainment to the user.
Essay # 16496 |
1,870 words (
approx. 7.5 pages ) |
6 sources |
MLA | 2002
|
$ 39.95
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Abstract
The paper points out that gaming is used also in the army, education, transportation, and many other industries to realistically simulate training situations although the biggest use is for entertainment. The author states that, as the games have become more realistic and more violent, the ethical issues around gaming have increased.
This paper includes colored scene captures of games.
Table of Contents
The Nature of the Innovation
The Role and Importance of the Innovation
The Factors Underlying Success of the Innovation
Ethical Issues in Relation to the Innovation
The Impact of the Innovation on Australian Society
From the Paper
"Violence has been an issue with video games since their birth, but not with out due reason. Although some games only have little if any violence, at the other end of the spectrum there is games like Grand Theft Auto, Soldier of Fortune, and Hitman1&2. In Grand Theft Auto (GTA) players are rewarded for the theft of cars, the killing of innocent bystanders by either running them over in a car or shooting them with a weapon. While in the original version of GTA, which had a birds-eye view perspective, and unrealistic graphics, by the release of GTA3 it is a third-person view, with realistic graphics and highly realistic driving physics (it was originally banned in Australia)."
Tags:simulate, training, realistic, violent, innovation, ethical
A discussion current mobile computing technologies available and the innovations to come.
Essay # 52606 |
2,844 words (
approx. 11.4 pages ) |
23 sources |
MLA | 2003
|
$ 59.95
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Abstract
This paper explores the current mobile computing technologies related with network, hardware and software. In addition, the security and standard of mobile computing is considered as an important aspect of this field. Thie paper also analyzes the current issues in mobile computing worldwide that require further innovation.
Contents:
Introduction
Different types of Distributed Mobile Computing system
Traditional Distributed System
Nomadic Distributed System
Ad-Hoc Mobile distributed System
Mobile Computing Technologies and Hardwares
GSM
AMPS
CDPD
Circuit-switched network
Packet-switched network
Bluetooth
Common Mobile Computing Hardware
Mobile Computing Software
Operating System
Mobile Computing application software
Mobile Computing Security
Virus Attacks
Synchronisation
Network Security
Current Issues of Mobile Computing
Batteries related issues
Bandwidth
Reliability
Mobile Computing Standard
WAP
SWAP
The Future of Mobile Computing
Summary and Conclusion
References
From the Paper
"With the boom in laptop computer sales and the recent popularity of cellular telephone, PCS and paper technologies many experts are convinced that tomorrow's computers will all be mobile. This surge in popularity is followed by the desire for continuous Internet connectivity regardless of location; in other words, users desire Internet version of cellular telephone and mobile that can supply network function."
Tags:amps, cdpd, distributed, hoc, mobile, nomadic, system
This case study looks at the highly publicized failure of the on-line retailer Boo.com.
Case Study # 45338 |
1,500 words (
approx. 6 pages ) |
11 sources |
MLA | 2003
|
$ 29.95
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Abstract
This case study discusses the failure of Boo.com, its business model, competitors, alliances, technologies and recommendations.
Introduction
Business Model
Technologies
Competitors
Acquisitions and Alliances
Advertising
SWOT Analysis
5 Force Analysis
Recommendations
Summary
Bibliography
From the Paper
"Boo were probably one of the most publicised victims of the Dot.com crash. Boo's concept was to sell top fashion clothing over the Internet at retail price with the aim of creating a global brand. Boo launched in November 1999 and on May 17 2000 Boo had gone out of business. In six short months, Boo had spent $US135 million dollars. Boo has since been purchased by fashionmall.com Inc. in New York, which bought the boo.com domain name, trademarks and other assets. Boo.com has since reopened under the fashionmall.com banner. This case study will examine some of the key factors in Boo's failures."
Tags:swot, market, crash, dotcom
Analysis of DoubleClick's business strategy
Case Study # 45347 |
1,400 words (
approx. 5.6 pages ) |
11 sources |
MLA | 2003
|
$ 29.95
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Abstract
It presents a case study to discuss the success of the DoubleClicks business, its business model, competitors, alliances, technologies and recommendations for the future.
Introduction
Business Model
Technologies
Competitors
Privacy
Local Presence
SWOT Analysis
5 Force Analysis
Recommendations
Summary
Bibliography
From the Paper
"DoubleClick was founded in 1996 and is the leading provider of tools for advertisers, direct marketers and web publishers to plan, execute and analyse their marketing programs (Rappa, 2003). Based in New York City, DoubleClick operates in 21 countries around the world. DoubleClick's second quarter revenue for 2003 was $US63.6 million and currently employ 1,082 people. Last year, DoubleClick produced more than $US300 million in annual sales (DoubleClick, 2003). This case study will examine some of the key factors in DoubleClicks business."
Tags:revenue, future, model, technology
This paper compares relational and object databases.
Comparison Essay # 45339 |
2,800 words (
approx. 11.2 pages ) |
11 sources |
MLA | 2003
|
$ 59.95
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Abstract
This paper discusses the differences between relational and object databases and the issues in storing objects in relational databases systems.
Preface
1. Introduction
2. Relational Databases
3. Object-Orientated Databases
4. Development and Design Issues
5. Security
6. Performance
7. Storing Objects in Relational Databases
8. Summary
Bibliography
From the Paper
"Since their inception, relational database management systems have been the most widely used database management systems today. Relational databases are favored in manipulating large amounts of data. The strong development of object-orientated programming languages has led to the emergence of object-oriented databases. Relational database models currently fail to satisfy the need of storing complex data types such as multimedia and CAD/CAM. Object oriented databases were designed to support these new trends in application development."
Tags:performance, storage
A discussion and analysis of the eBay business.
Analytical Essay # 30350 |
1,539 words (
approx. 6.2 pages ) |
15 sources |
MLA | 2003
|
$ 39.95
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Abstract
This paper looks at how online auctions are among the most popular e-commerce destinations on the Web and how eBay in particular has revolutionized the online auction market around the world. It presents a case study to discuss the success of the eBay phenomenon, its business model, competitors, alliances, technologies and recommendations for the future.
Outline
Introduction
Business Model
Technologies
Competitors
Acquisitions and Alliances
Customer Protection
SWOT Analysis
Porters Force Analysis
Recommendations
Summary
Bibliography
From the Paper
"eBay makes the majority of its money by taking a small percentage of each transaction, which is a maximum of 8% of the total value (eBay, 2003). eBay has two main mechanisms for charging fees a listing fee which is paid regardless of whether or not the item is sold and a sale fee which depends on the final sale price. For buyers it's an attractive market place, with no fees charged for browsing or purchasing any goods. The eBay auction site is available 24 hours a day, 7 days a week."
Tags:auction, commerce, electronic, internat